Maeglin 
Apprentice
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NPC ACTION problem / CUSTOMIZE house questions
1) how can i prevent npc action 'breathing' from being canceled by receiving any dmg? hit or spell. (dragon breath being canceled by getting hit by player..)
2) housing problems:
putting 'flowers' items directly on floor (same Z) by ADDITEM deletes the floor tile, and putting wall on floor doesnt. Which setting defines whether I can put items on the same Z or not? Any tileflag in tiledata? CAN flags? I tried everything, setting tilef_wall in tiledata to "flowers" or "grasses" too  ) not working, still deletes a floor tile. 
Some items have to be on relative Z -1 to be legal - ex. hedges or juniper bush, why? any setting on item?
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10-20-2014 04:24 AM |
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The following 1 user Likes Maeglin's post:1 user Likes Maeglin's post
jdchixin (10-21-2014)
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