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Uogateway owner here, question about ping packet - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: General Discussion (/Forum-General-Discussion) +--- Forum: UO/Sphere Discussion (/Forum-UO-Sphere-Discussion) +--- Thread: Uogateway owner here, question about ping packet (/Thread-Uogateway-owner-here-question-about-ping-packet) |
Uogateway owner here, question about ping packet - Red Squirrel - 04-23-2021 07:03 AM I run the site uogateway.com. I've had some Sphere shard owners occasionally have issues with their shard showing offline, as it is not sending the right info. I believe this is something that is an issue with older Sphere server versions and newer ones work. At least that is my understanding. I am wondering, from a dev point of view, if there is anything I can do on my side to accommodate these old versions? Ex: are they expecting a different packet? It seems the issue is that the packet gets sent by the poller but the shard does not respond. This is currently how the packet communication works: https://www.uogateway.com/forum/index.php/topic,4.0.html This works with RunUO, ServUO and I think Polserver and newer versions of Sphere but if the fix to accommodate older versions is not too hard I will look at implementing it. RE: Uogateway owner here, question about ping packet - Feeh - 07-29-2021 07:48 AM AFAIR, the older Spheres returns its information if you send a single byte (0x22 or a single double quote " ) right after opening the TCP socket. ![]() RE: Uogateway owner here, question about ping packet - Red Squirrel - 08-01-2021 04:32 AM Thanks will try that next time I run into it and if it works I'll update my poller to try it if the first attempt fails. |