Simple Newbie Scripter doubts - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Simple Newbie Scripter doubts (/Thread-Simple-Newbie-Scripter-doubts--6859) |
Simple Newbie Scripter doubts - haosakura - 03-01-2021 03:15 AM Hello everyone, I am new in spherescripting and I want to learn more, with you guys if possible. So, how can I set an infinite amount for one object? Another question is, how make consumable thing with one object? For example that wand that sets flamestrikes... I want to make that consumes flamestrike scroll in the bag. I want to make for GM (just for learning and for fun) one infinite flamestrike wand like that on spherewiki example. So, I have to make one infinite amount flamestrike scroll first? or have another way?? If possible help me please?? Thanks!! o/ RE: Simple Newbie Scripter doubts - Kanibal - 03-01-2021 05:03 AM (03-01-2021 03:15 AM)haosakura Wrote: If possible help me please?? Thanks!! o/ What have you already tried to do? RE: Simple Newbie Scripter doubts - haosakura - 03-01-2021 06:31 PM I am trying to create an item (a wand) thats recharges when you put FlameStrike scroll on bag here's the code [ITEMDEF i_wand_vulcano] //Vip Item Name = Vulcano Wand ID=i_wand_1 CATEGORY=Vip DESCRIPTION=Vip Item's ON=@EQUIP SRC.TAG.VULCANO = <SRC.FINDLAYER.layer_pack.FINDID.i_scroll_flamestrike.AMOUNT> RETURN 0 ON=@CREATE ATTR=attr_magic|attr_newbie MOREX=s_flamestrike MOREY=34.5 MORE2=<SRC.TAG.VULCANO> ON=@DCLICK IF <SRC.RESTEST 1 i_scroll_flamestrike> SRC.CONSUME 1 i_scroll_flamestrike SRC.ACT.MORE2=1 SRC.MESSAGE = Vulcano's Power!! ELSE SRC.MESSAGE = You don't have FlameStrike Scroll RETURN 0 [EOF] So It works when you have fs scroll and you create the item, its work fine, but when end fs scroll does not recharges if I put more fs scroll in bag Please help If it is possible make this xD I am trying to make consumable thing RE: Simple Newbie Scripter doubts - haosakura - 03-02-2021 03:36 AM Now is working... Here's the whole code [ITEMDEF i_wand_vulcano] //Vip Item Name = Vulcano Wand ID=i_wand_1 CATEGORY=Vip DESCRIPTION=Vip Item's ON=@EQUIP SRC.TAG.VULCANO = <SRC.FINDLAYER.layer_pack.FINDID.i_scroll_flamestrike.AMOUNT> RETURN 0 ON=@CREATE ATTR=attr_magic|attr_newbie MOREX=s_flamestrike MOREY=34.5 MORE2=<SRC.TAG.VULCANO> ON=@DCLICK IF <SRC.RESTEST 1 i_scroll_flamestrike> SRC.CONSUME 1 i_scroll_flamestrike MORE2+=1 SRC.MESSAGE = Vulcano's Power!! ELSE SRC.MESSAGE = You don't have FlameStrike Scroll RETURN 0 [EOF] But one question... Have one way to show charges numbers when you pass mouse over the wand?? Maybe with some function??? Thanks!! RE: Simple Newbie Scripter doubts - Kanibal - 03-02-2021 07:31 AM This is untested, but you can try it. Code: [ITEMDEF i_wand_vulcano] RE: Simple Newbie Scripter doubts - haosakura - 03-02-2021 07:45 PM Thanks Kanibal, The "Charges" label disapear from the wand, and this is great for me But I can't equip the wand.... but your code make me see the script for another perspective and I learned more, I will try use part of your codes and joy with mine Thanks a lot!!! RE: Simple Newbie Scripter doubts - Kanibal - 03-02-2021 08:05 PM remove type=t_normal and add equip to trigger dclick Code: On=@DClick |