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Ore Spawn - Printable Version

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+--- Thread: Ore Spawn (/Thread-Ore-Spawn)



Ore Spawn - Lestatnine - 12-30-2019 05:55 AM

I installed 56d and also installed a world spawner but I notice ore and logs are not harvest-able.
Is there a script to make it so ore is mineable?


RE: Ore Spawn - Coruja - 12-30-2019 06:27 AM

You can tweak these gathering skill resources on sphere_region.scp


RE: Ore Spawn - Lestatnine - 12-31-2019 02:46 AM

When I mine with administrator it does mine and i get ore but when i reduce the access to just player it no longer allows me to mine no matter where i mine it says "mine somewhere else" even in the mines.
Im not sure what that is exactly


RE: Ore Spawn - Llirik - 12-31-2019 07:18 AM

Open file sphere_region.scp & change it:

[REGIONTYPE r_default_rock t_rock]
// By default, iron is most common, sometimes nothing can be mined, but there
// is a small chance of a rare diamond. Shadow ore is cannot be mined.
RESOURCES=100.0 mr_iron // Set to 100.0
RESOURCES=0.0 mr_nothing // Set to 0.0
RESOURCES=8.0 mr_rusty
RESOURCES=6.0 mr_old_copper
RESOURCES=6.0 mr_dull_copper
RESOURCES=5.0 mr_bronze
RESOURCES=5.0 mr_copper
RESOURCES=2.0 mr_gold
RESOURCES=2.0 mr_rose
RESOURCES=2.0 mr_agapite
RESOURCES=1.0 mr_bloodrock
RESOURCES=1.0 mr_silver
RESOURCES=0.5 mr_verite
RESOURCES=0.2 mr_valorite
RESOURCES=0.1 mr_mytheril
RESOURCES=0.1 mr_blackrock
RESOURCES=0.1 mr_diamond // The small number means this is very rare.

Next join player account & set him Mining 100.0

Enjoy! Smile


RE: Ore Spawn - golfin - 12-31-2019 01:59 PM

Llirik says one thing. The mr_nothing source affects how many empty fields to dig in the mine. For GM weeds this is not essential, but the player does. The higher the mr_nothing, the less kicking fields for players. It's good to keep some for better fun.