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Suggestion: Logout inside a ship - Printable Version

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+--- Thread: Suggestion: Logout inside a ship (/Thread-Suggestion-Logout-inside-a-ship)



Suggestion: Logout inside a ship - Ferrari - 10-28-2019 11:06 PM

On:

Code:
// If this char is on a IT_SHIP then stop the ship
    if ( m_pArea && m_pArea->IsFlag(REGION_FLAG_SHIP) )
    {
        CItemShip *pShipItem = static_cast<CItemShip *>(m_pArea->GetResourceID().ItemFind());
        if ( pShipItem )
            pShipItem->Ship_Stop();
    }

Could add some variable in .INI, which can be set to stop, or not stop, the boat when a player disconnects. Especially when the player is not the owner of the ship.


RE: Suggestion: Logout inside a ship - Coruja - 11-05-2019 06:11 AM

This already got changed on build 945

Quote:31-10-2019, Coruja
Changed: OF_OSIMultiSight optional feature on sphere.ini now will always show items that have CAN=can_i_block set.
Changed: Logout inside moving ships will not make it stop anymore.
Fixed: Ships not moving correctly objects inside it when there's too many objects to move.



RE: Suggestion: Logout inside a ship - Ferrari - 11-05-2019 09:25 AM

(11-05-2019 06:11 AM)Coruja Wrote:  This already got changed on build 945

Quote:31-10-2019, Coruja
Changed: OF_OSIMultiSight optional feature on sphere.ini now will always show items that have CAN=can_i_block set.
Changed: Logout inside moving ships will not make it stop anymore.
Fixed: Ships not moving correctly objects inside it when there's too many objects to move.

Good!!

Tks man!


RE: Suggestion: Logout inside a ship - DJANGO - 01-17-2020 05:54 PM

(11-05-2019 06:11 AM)Coruja Wrote:  This already got changed on build 945

Quote:31-10-2019, Coruja
Changed: OF_OSIMultiSight optional feature on sphere.ini now will always show items that have CAN=can_i_block set.
Changed: Logout inside moving ships will not make it stop anymore.
Fixed: Ships not moving correctly objects inside it when there's too many objects to move.

Excellent! Thank you!