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t_multi from deed problem with target and preview - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: t_multi from deed problem with target and preview (/Thread-t-multi-from-deed-problem-with-target-and-preview) |
t_multi from deed problem with target and preview - Seokotov - 01-12-2019 08:59 PM ![]() why it happened? houses placing to target RE: t_multi from deed problem with target and preview - Coruja - 01-13-2019 02:04 AM it's working fine here target location when placing multis is based on the MULTIREGION value set on the multi, so check if the value is correct on your script note that on houses (only houses) the target will be always on the bottom (as shown below) instead center ![]() RE: t_multi from deed problem with target and preview - Seokotov - 01-13-2019 07:29 AM (01-13-2019 02:04 AM)Coruja Wrote: it's working fine here using this script Code: [MULTIDEF 064] tried on clear client too - same problem RE: t_multi from deed problem with target and preview - Seokotov - 01-14-2019 05:14 AM IF you move your game window to center of screen you can see preview in another point. But if game window in left corner all work fine ![]() It can be fixed by sphere? RE: t_multi from deed problem with target and preview - Coruja - 01-15-2019 03:11 AM nice, I tested here using latest client 7.0.74.28 and can confirm this problem. When game screen is on left corner the target works fine, but if I move the screen to any other position, the target "preview image" will also move to an weird position but anyway it seems to be an client-side bug so it must be fixed on client-side by OSI, and unfortunately there's nothing that we can do on server-side (sphere) RE: t_multi from deed problem with target and preview - Coruja - 02-08-2019 10:13 AM good news, this problem got fixed on latest client patch released yesterday Quote:Classic Client – 7.0.74.72 RE: t_multi from deed problem with target and preview - Seokotov - 02-08-2019 10:53 PM not good cause im using 7.0.20 ![]() |