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Is there easy way to know if player is in a city? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Is there easy way to know if player is in a city? (/Thread-Is-there-easy-way-to-know-if-player-is-in-a-city) |
Is there easy way to know if player is in a city? - fabiohvp - 08-01-2018 03:11 PM 1 - I want to forbid players from hiding and walk stealth inside cities if their skill is below 90.0, is there an easy way to know if the player is inside a city? I could use region_flag_nobuilding but it would forbid to use inside houses and I don't want that. 2 - Also if is there a way to know if the player is inside a forest/swamp/desert would also be good to know. RE: Is there easy way to know if player is in a city? - darksun84 - 08-01-2018 05:30 PM Try this way open sphere_map0 and search for region blocks that starts with "a_town*", for each of these region add a tag like this: Code: [AREADEF a_townOcclo] Then inside the @start (maybe better @prestart?) trigger of the hiding skill add this check Code: if <region.tag.city> && <hiding> < 900 Same for wilderness region RE: Is there easy way to know if player is in a city? - fabiohvp - 08-02-2018 11:16 AM Thanks RE: Is there easy way to know if player is in a city? - xwerswoodx - 09-21-2018 12:14 AM But if every region defnames starts with a_town why does he need to add TAG.City for all of them, Code: IF (STRMATCH('<REGION.DEFNAME>', 'a_town*')) && <hiding> < 900 RE: Is there easy way to know if player is in a city? - darksun84 - 09-21-2018 12:57 AM Maintenance. If for example he wants to allow hiding in three different cities by using your IF he will have to add additional IF/ELSE statements, while by using a using tag he can just remove it from the areadef. |