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UO.AddStep Players jump 3-4 tiles - Printable Version

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+--- Thread: UO.AddStep Players jump 3-4 tiles (/Thread-UO-AddStep-Players-jump-3-4-tiles)



UO.AddStep Players jump 3-4 tiles - Russian - 04-15-2018 05:24 PM

Hello.
Sphere 0.56.2.0 (0.56b 2012 March)

Players with Injection can use this script commands:
Code:
Chrdir = UO.GetDir('self')
UO.AddStep(dirc[ChrDir])

and this:
Code:
exec SpeedHack_step
morph 0

With this commands players can move instantry for 3-4 tiles! Not always and not as thoughtful, but that is works and checked.

This script is help, but not solve the problem:
Code:
ON=@USEREXWALKLIMIT
SERV.LOG NAME: <SRC.NAME>, UID: <SRC.UID>, P: <SRC.P>, IP: <ACCOUNT.LASTIP> [SH or RESEND] CLIENT: <SRC.CLIENTVERSION>
Because this trigger not always work when players jump for 3-4 tiles.

1 - May be some Sphere.ini configs is need to edit?

2 - I does not know this is config in Sphere.ini what to do:
WalkBuffer=75
//EF_WalkCheck = 00000100
//DEBUGF_WALKCODES
//DEBUGF_WALK


RE: UO.AddStep Players jump 3-4 tiles - Criminal - 04-15-2018 08:08 PM

with morph command can passthrouh some items also


RE: UO.AddStep Players jump 3-4 tiles - Russian - 04-16-2018 12:39 AM

Yes. I am very needto fix it. But main problem: jumps 3-5 tiles.


RE: UO.AddStep Players jump 3-4 tiles - golfin - 04-17-2018 03:16 PM

I would search the sphere log if the injection does not leave a reference to myself and I would try to write a script that would jump over 3 - 5 tiles. But I do not know if the injection stops in the log.


RE: UO.AddStep Players jump 3-4 tiles - Russian - 04-17-2018 04:09 PM

This script is allow to jump with injection:
Code:
sub SpeedHack_step()
   var Chrdir = UO.GetDir('self')
   dim dirc[8]
   dirc[0]=9
   dirc[1]=6
   dirc[2]=3
   dirc[3]=2
   dirc[4]=1
   dirc[5]=4
   dirc[6]=7
   dirc[7]=8
   Chrdir = UO.GetDir('self')
   UO.AddStep(dirc[ChrDir])
end sub

exec SpeedHack_step
morph 0

Main command there is: UO.AddStep(dirc[ChrDir])