SphereCommunity
0.56d Bug? Compatibility issue? - Printable Version

+- SphereCommunity (https://forum.spherecommunity.net)
+-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d)
+--- Forum: General Help (/Forum-General-Help)
+--- Thread: 0.56d Bug? Compatibility issue? (/Thread-0-56d-Bug-Compatibility-issue)



0.56d Bug? Compatibility issue? - Capes - 03-12-2018 02:54 AM

Using 0.56d nightly with newest client 7.0.60.47

When a player dies, they come back as a ghost (as expected) but then the client locks up. This happens only when a player dies.
The console logs this error immediately..

Gargy was killed by a panther
12:44Tongue'Gargy' was killed by N'panther'
12:44:1:Account 'Capes' already in use
12:44:1:Account 'Capes' already in use

If the player closes the client then runs it again everything continues as normal...
Any ideas?


RE: 0.56d Bug? Compatibility issue? - Abuelox - 03-12-2018 10:38 AM

Posibily any function not closed with endif or anything.


RE: 0.56d Bug? Compatibility issue? - Mad Gunther - 03-12-2018 01:03 PM

Go to you sphere.ini file and make sure death animation is disabled by changing the value from 1 to 0. Just like that:

// Is Death Animation (Packet 02c) sent to players?
PacketDeathAnimation=0


RE: 0.56d Bug? Compatibility issue? - Capes - 03-14-2018 02:04 AM

"// Is Death Animation (Packet 02c) sent to players?
PacketDeathAnimation=0 "

Bingo!
Works!

Thanks everyone!