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events karma gain - Printable Version

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+--- Thread: events karma gain (/Thread-events-karma-gain)



events karma gain - jexnico - 02-26-2018 12:48 AM

morning
well, i need to create an event for when a player uses an item, he loses 2000 karma to get criminal.
only im not reminded of the command to execute this action

i think is this
Quote:[EVENTS e_ganha_status]
ACT.KARMA -= 2000
return 1

only it is not working
thanks in advance


RE: events karma gain - azmanomer - 02-26-2018 01:11 AM

on @itemdclick
karma -=2000

if u add this event to player u need to check item baseid if its gonna be called on item then

on @dclick
src.karma -=2000

check out trigger page at wiki: https://wiki.spherecommunity.net/index.php/Category:Triggers


RE: events karma gain - darksun84 - 02-26-2018 01:11 AM

http://wiki.spherecommunity.net/index.php?title=Chapter_9


RE: events karma gain - jexnico - 02-26-2018 01:50 AM

thanks all Big Grin


RE: events karma gain - jexnico - 02-26-2018 03:28 AM

i tried to leave the players criminal when they entered the arena, and remove the criminal when they leave the arena so they can get the loot, it worked, but the karma modifies the original status of the player and does not return to what it was before ...
would somehow have me create a kind of memory so that when the player leaves the arena he would still have the same karma / kill / death as when he entered?


RE: events karma gain - darksun84 - 02-26-2018 03:39 AM

you can save the karma/kills/deaths in some tags and when the player exit the arena, restore the values by using the tags


RE: events karma gain - jexnico - 02-26-2018 03:54 AM

and how could i do that? would you have any tutorials?
i have no idea how to get started :c


RE: events karma gain - darksun84 - 02-26-2018 05:05 AM

http://wiki.spherecommunity.net/index.php?title=Chapter_5


RE: events karma gain - jexnico - 02-26-2018 05:50 AM

(02-26-2018 05:05 AM)darksun84 Wrote:  http://wiki.spherecommunity.net/index.php?title=Chapter_5

is correct?
Quote:ON=@DCLICK
SRC.TAG.KKILLS=<SRC.KILLS>
SRC.TAG.KDEATHS=<SRC.DEATHS>
SRC.TAG.KKARMA=<SRC.KARMA>

ON=@timer
SRC.KILLS=<SRC.TAG.KKILLS>
SRC.DEATHS=<SRC.TAG.KDEATHS>
SRC.KARMA=<SRC.TAG.KKARMA>