SphereCommunity
Weapons special moves - Printable Version

+- SphereCommunity (https://forum.spherecommunity.net)
+-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d)
+--- Forum: General Help (/Forum-General-Help)
+--- Thread: Weapons special moves (/Thread-Weapons-special-moves)



Weapons special moves - Tyxn - 10-04-2017 11:56 PM

Im using latest 56d sphere srv. Can I use special moves like mortal strike with bone harvester ? If i can how ?


RE: Weapons special moves - darksun84 - 10-05-2017 03:18 AM

The Special Moves effects aren't implemented but clicking (or using a macro) related to Special Move will call the trigger: @UserSpecialMove (http://wiki.spherecommunity.net/index.php?title=@UserSpecialMove )


RE: Weapons special moves - Tyxn - 10-05-2017 03:43 AM

Could you show me a simple example how to use @userspecialmove for primary and secondary ability.


RE: Weapons special moves - darksun84 - 10-05-2017 04:56 AM

I can't make a simple example because the whole system need to be scripted! and that's not simple.

In @UserSpecialMove there is no distinction between abilityprimary and abilitysecondary, you will have also to sort that based on the weapon equipped (or wrestling if unarmed). Also in this trigger you will need to check if the player is capable of using the primary ability or secondary ability.

@UserSpecialMove will just give you the id (stored in <ARGN1>) of the special moved clicked.

For implenting the Special Moves behaviour, you will need a lot of other triggers most probabily @Hit - @GetHit - @HitMiss and maybe @HitTry

Some Special Moves, like Defense Mastery will not use the triggers above but from what i have read, they had their own special effect.


RE: Weapons special moves - Tyxn - 10-05-2017 05:10 AM

Thanks

https://forum.spherecommunity.net/Thread-Can-t-use-SpecialMoves-Sphere-2009-ML-EF-New-Triggers-OK?highlight=Jeem

Here he says something about sphere comunity pack where can i download ot


RE: Weapons special moves - darksun84 - 10-05-2017 05:16 AM

The community pack is here:
http://scripts.sphere.torfo.org/

It's not compatible with sphere 56c and 56d.

Still you can take a look at the scripts i think Big Grin


RE: Weapons special moves - Tyxn - 10-05-2017 06:43 AM

Thanks ^^