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Recall - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Recall (/Thread-Recall) |
Recall - Leonidas - 09-17-2017 05:13 PM Don't remember this ever happening before but now when a player recalls, he has the poof animation and noise, like when a staff teleports a player. Where can I edit this? I don't want to disable this in sphere.ini if it means it disables the "poofing" when a staff teleports a player. RE: Recall - dagger4k - 09-17-2017 05:51 PM Might be able to change it under sphere_spells Code: SOUND=snd_spell_clumsy RE: Recall - x77x - 09-18-2017 01:20 AM im starting to suspect someone is sabotaging the sphere builds... more stupid shit more than ever RE: Recall - darksun84 - 09-18-2017 02:44 AM These effects were already implemented since 2007 ![]() RE: Recall - Leonidas - 09-18-2017 04:36 AM [SPELL 32] DEFNAME=s_recall NAME=Recall SOUND=snd_spell_recall RUNES=KOP CAST_TIME=1.3 RESOURCES=i_reag_nightshade|i_reag_spider_silk RUNE_ITEM=i_rune_recall SCROLL_ITEM=i_scroll_recall FLAGS=spellflag_targ_item|spellflag_playeronly EFFECT_ID=0 EFFECT=0 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 INTERRUPT=100.0,100.0 There is no effect to begin with, and changing the sound would only change the recalls sound, not the extra poof sound. RE: Recall - darksun84 - 09-20-2017 09:30 AM It seems fixed in last nightly build. RE: Recall - Leonidas - 09-20-2017 11:33 AM Awesome, thank you. |