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[Tool] LegacyMULConverter-N - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: General Discussion (/Forum-General-Discussion) +--- Forum: Sphere Tools (/Forum-Sphere-Tools) +--- Thread: [Tool] LegacyMULConverter-N (/Thread-Tool-LegacyMULConverter-N) |
[Tool] LegacyMULConverter-N - karma - 08-29-2017 08:15 AM Since the original version of LegacyMULConverter throws an error when unpacking gumpartLegacyMUL.uop and i couldn't use GumpStudio with the latest gumps, i dug up into the problem and released a fixed version ![]() https://github.com/cbnolok/LegacyMULConverter-N/releases (The release includes 3 useful bat files to pack/unpack the files with a click, just put everything in the UO folder) RE: [Tool] LegacyMULConverter-N - darksun84 - 08-31-2017 07:12 AM Can it unpack multiarchive.uop? RE: [Tool] LegacyMULConverter-N - karma - 08-31-2017 08:15 AM Nope, also i never messed with multis but i can look into that Inviato dal mio LG-D855 utilizzando Tapatalk RE: [Tool] LegacyMULConverter-N - darksun84 - 08-31-2017 08:39 AM That will be cool ![]() RE: [Tool] LegacyMULConverter-N - karma - 09-01-2017 08:22 PM Have you tried if EssenceUDK.Tools does what you need? https://www.servuo.com/archive/essence-udk-tools.902/ RE: [Tool] LegacyMULConverter-N - darksun84 - 09-01-2017 11:26 PM Nope i'll try it Seems to unpack/pack only *Legacy.uop files and animation files. RE: [Tool] LegacyMULConverter-N - darksun84 - 09-13-2017 06:39 AM I tested with a new UO installation and your program fixes the problem when unpacking GumpartLegacy.uop Looks like they changed gumpartLegacyUop this summer? I did an UO installation around April/May and the unpacking worked fine with UOPPAcker. RE: [Tool] LegacyMULConverter-N - karma - 09-18-2017 08:46 PM Actually the format hasn't changed, the problem is related to a single file (0009834.tga) which was added probably during that period of time. It's a number of 7 digits instead of the canonical 8, so the hash couldn't be found using the standard wildcard, i think it's more like a typo by someone from EA ![]() |