![]() |
Sphere.INI versus HEX - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Sphere.INI versus HEX (/Thread-Sphere-INI-versus-HEX) |
Sphere.INI versus HEX - PePs1Man - 07-17-2017 11:04 PM Hello everyone, I am not sure if this is intented or not because I am not a programmer ... I did ask that question to a programmer. In Hex, does 01 is different than 1? Does 0000A is different than A. To a programmer, there is no difference. To sphere, there is. 014 is not equal to 14. Just writing this because I found out that my options flags were not taken in count by sphere until I added a 0 before it. This post is to advise everyone of this, and maybe check with devs if a bugreport needs to be sent? RE: Sphere.INI versus HEX - darksun84 - 07-18-2017 02:05 AM You skipped chapter 1 ![]() Code: In SPHERE, that 0 tells the script "Hey, this number is HEX!" 0100 and 100 are very different numbers. http://wiki.spherecommunity.net/index.php?title=Chapter_1 RE: Sphere.INI versus HEX - PePs1Man - 07-18-2017 02:27 AM God damnit, ![]() |