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Dam x RESPHYSICAL - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Dam x RESPHYSICAL (/Thread-Dam-x-RESPHYSICAL) |
Dam x RESPHYSICAL - darksoulfe - 07-01-2017 12:57 AM Good morning guys, I need more help from you, I'm wondering if anyone here has something to cancel or even put a fixed damage on RESPHYSICAL because in my shard the resistors are sine used in it. The plate containing more RESPHYSICAL total value 70. I have a weapon where I want to put a damage of 30.38. If I raise the DAM when I hit a player without RESPHYSICAL he would have received the damage without resistance and did not want it. Follow the script of the weapon below. PHP Code: [ITEMDEF i_sword_viking_inferno] RE: Dam x RESPHYSICAL - darksun84 - 07-01-2017 01:32 AM I don't understand, if you want to use a fixed damage for physical damage you can add this (in a event for both player and npcs) in the @gethit trigger Code: ON=@GetHit |