![]() |
help - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: help (/Thread-help--5338) |
help - zevs232 - 05-10-2017 04:58 AM hello anybody can help me make a script with 1- 10 LEVEL I script itself is from 10 LVL till 100 Level the same script [COMMENT f_get_exp] if (<tag.lvl> <10) local.exp_to = <def.level <eval <tag.lvl> + 1 >>> - <def.level <eval <tag.lvl >>>> local.exp_need = <def.level <eval <tag.lvl> + 1 >>> local.exp_have = <tag.totexp> - <def.level <eval <tag.lvl >>>> ElseIf (<tag.lvl>! = 100) if (<tag.lvl>> = 10) local.exp_to = <50000000 eval + ((<tag.lvl>) * 500000)> - <eval 50000000 + ((<tag.lvl> -10) * 116000)> local.exp_need = <eval 2200000 + ((<tag.lvl> -9) * 116000)> local.exp_have = <tag.totexp> - <eval 2200000 + ((<tag.lvl> -10) * 116000)> else local.exp_to = <50000000 eval + ((<tag.lvl>) * 500000)> - 50000000 local.exp_have = <tag.totexp> -50000000 endif endif // bug fix for 100 lvl if (<tag.lvl>> = 100) local.exp_to = <eval 2200000 + ((<tag.lvl> -9) * 116000)> - <eval 2200000 + ((<tag.lvl> -10) * 116000)> local.exp_need = <eval 2200000 + ((<tag.lvl> -9) * 116000)> local.exp_have = <tag.totexp> - <eval 2200000 + ((<tag.lvl> -10) * 116000)> endif i need That on » Basic levels Level 1 6 000 exp Level 2 20 000 exp Level 3 50 000 exp Level 4 100 000 exp Level 5 200 000 exp Level 6 500 000 exp Level 7 850 000 exp Level 8 1 250 000 exp Level 9 1 700 000 exp Level 10 2 200 000 exp » Talent levels Every next level is = 1 talent point, Max Level: 100 Level 11-100 116 000 exp |