Loot Chests - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Loot Chests (/Thread-Loot-Chests) |
Loot Chests - Jozack - 04-29-2017 07:34 AM My eyes are bleeding....I can't make this work. I'm sure it's something simple, but it's making me crazy. Someone help! Code: [DEFNAME i_loot_chest] RE: Loot Chests - pointhz - 04-29-2017 08:53 AM What do you want to make work? .add i_loot_chest should add the container and the bow inside. RE: Loot Chests - Jozack - 04-29-2017 09:10 AM Well I thought it would.....but it does not. I'm missing something....just don't know what. It's making me crazy. Correction....it DOES do that. But what I want to do is make a worldgem bit and have the chest be a spawn item. Okay, another correction....I got it to work as a worldgem bit.....BUT.....the entire chest is able to be picked up by a normal player. I only want the item inside to be taken. When said item has been removed, I want THAT chest to disappear before another one spawns....at whatever interval I give it. Is that something that can be accomplished? |