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Stats dex,in,stam - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Stats dex,in,stam (/Thread-Stats-dex-in-stam) |
Stats dex,in,stam - Sum - 03-20-2017 03:07 AM I have noticed when magic,wands or potions are used to increase these stats they stay at what they were modded to ie. cast agility and dex goes up but will not go down until another spell is cast. same on 56 and 56d . please help! RE: Stats dex,in,stam - Coruja - 03-20-2017 09:09 AM do you have MAGICF_OSIFORMULAS enabled on sphere.ini? you can also try check the DURATION value of these spells on sphere_spells.scp RE: Stats dex,in,stam - Sum - 03-20-2017 10:13 AM I do not and have checked the sphere_spells_magery.scp. I have now update to 56d Here is thats section in my sphere.ini Code: // Extra magic flags to control magic/magery behaviour (default:0, 0.55i compatible) here is an example of a spell in my script [Spell 9] Code: // Raise dex I have removed everyone of my scripts and just ran it as a plain shard with the same issue. Say if i cast bless all three stats go up but never come off the player until another stat spell is cast which on the first cast brings them to 0 and then you have to cast again to get the stat buff. Wow feeling stupid lol. just noticed i had the 56b spell scripts installed ![]() |