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guildstones broke? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: guildstones broke? (/Thread-guildstones-broke) |
guildstones broke? - x77x - 05-03-2016 09:18 PM i declared war between 2 guilds... Code: [WORLDITEM i_guildstone] but in game the players are green to each other... 101 is friend, and 100 was enemy i though, i change the 101 back to 100 and i get mislinked member and deletes them all ERROR:Stone UID=040004000 has mislinked member uid=040004001 ERROR:Stone UID=040004001 has mislinked member uid=040004000 the stones are broke!!! also 07:12:ERROR:(sphere_genericstone_functions.scp,106)Undefined symbol 'Guild' ['Guild Message: Your guild is now at war with Wei [Wei]'] Sphere Version 0.56d-Nightly [WIN32] by http://www.spherecommunity.net, compiled at Apr 30 2016 (16:58:17) [build 21 / GIT hash 7877f86] RE: guildstones broke? - x77x - 09-06-2016 07:45 AM WTF!? i come back 4 months later and its the same error with the nightly!!! what did you do to the guildstones??? should be... Code: [WORLDITEM i_guildstone] 100 is ENEMY 101 is FRIEND but 100 gets deleted heres WAR taken from a 51a save MEMBER=0400xxxxx,,100,00,1,1 RE: guildstones broke? - x77x - 09-13-2016 08:30 AM what? nobody uses guildstones? RE: guildstones broke? - Ben - 09-13-2016 09:50 AM I'll have a look at this soon if no one else gets to it first. I need to reinstall a few things first since I just formated my computer (which is why the nightly builds are not updating right now) RE: guildstones broke? - x77x - 09-13-2016 09:52 AM thanks brotha yeah, you declare war between 2 guilds, says war, but it game your green to each other, not orange worked fine jan, feb, march, i think RE: guildstones broke? - Ben - 09-13-2016 09:55 AM Sounds like a notoriety issue to me, not necessarily a guild stone problem. RE: guildstones broke? - x77x - 09-13-2016 10:17 AM like i said above taken from the worldsave MEMBER=040004000,,101,00,1,1,0 100 is enemy 101 is ally should be MEMBER=040004000,,100,00,1,1,0 but 100 gets deleted RE: guildstones broke? - rastrero - 09-14-2016 09:26 AM No bug on source2. No bug on last scriptpack. source1 not tested. RE: guildstones broke? - x77x - 09-14-2016 09:36 AM im compiled at Sep 4 2016 (17:02:13) [build 134 / GIT hash 8862aa8] and the Scriptpack on Github the same day RE: guildstones broke? - Coruja - 09-14-2016 11:53 AM it's working fine here, but I'm using an OSI guild engine instead sphere custom guild engine anyway, I checked the source code and 100 is ally (STONEPRIV_ALLY), 101 is enemy (STONEPRIV_ENEMY) I can't remember correctly but I think "ally" value was missing on source so I added as 100 or 101 a long time ago. Don't know if it does any difference switch these 2 values (100 <-> 101) but if needed this can be easily changed on source (CObjBase.h) |