LINK - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: LINK (/Thread-LINK) |
LINK - Llirik - 03-14-2016 05:02 AM My construction is true? I'm use LINK at the first time! [EVENTS e_repair] ON=@ContextMenuRequest src.addcontextentry 111,3000089 ON=@ContextMenuSelect if (<distance> <= 3) if <argn>==111 // Repair src.newitem i_target_repair src.act.target What item do you want to repair? NEW.LINK=<UID> // ? endif else src.sysmessage Too far away from the Vendor endif [ITEMDEF i_target_repair] TYPE=t_eq_script ON=@TargOn_Item if (<LINK.DISTANCE> <= 5) // ? if <src.targ.isweapon> || <src.targ.isarmor> if <src.targ.hits>==<src.targ.maxhits> src.sysmessage The item is already in full repair. else IF (<SRC.GOLD> >= (<SRC.TARG.MAXHITS>-<SRC.TARG.HITS>)*<SRC.TARG.TAG0.REPAIR>+1) SRC.GOLD -= (<SRC.TARG.MAXHITS>-<SRC.TARG.HITS>)*<SRC.TARG.TAG0.REPAIR>+1 SRC.UPDATE src.targ.hits=<src.targ.maxhits> src.targ.update src.emote repair the <src.targ.name> ELSE LINK.SAY You lack <eval (<SRC.TARG.MAXHITS>-<SRC.TARG.HITS>)*<SRC.TARG.TAG0.REPAIR>+1> gold! // ? ENDIF endif else src.sysmessage The item is not repairable endif else src.sysmessage You can't reach the Vendor endif remove return 1 Thank you! RE: LINK - Khaos - 03-14-2016 05:44 AM Try this and give me the errors if it gives any: Code: [EVENTS e_repair] RE: LINK - Llirik - 03-14-2016 05:59 AM Not! [Function fRepair] On=@TargOn_Item If (<ArgO.Distance> > 5) Src.SysMessage You cannot reach the vendor. Return 1 EndIf Functions can have TRIGGERS? Maybe Events? RE: LINK - Khaos - 03-14-2016 06:50 PM I fixed the above script. When we found triggers working in functions it was years ago and we are having issues replicating. It might have been fixed. SugarCube and I stumbled upon it on accident. Might have also been a dirty workaround we did. Cannot remember how we did it, but just used the code I edited. Also, Xun says 111 seems to be functioning oddly. Maybe raise the number. |