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Spell Interruption ? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Spell Interruption ? (/Thread-Spell-Interruption) Pages: 1 2 |
Spell Interruption ? - Reflex - 01-30-2016 11:17 AM [Spell 29] DEFNAME=s_greater_heal NAME=Greater Heal SOUND=snd_SPELL_GREATER_HEAL RUNES=IVM CAST_TIME=2.1 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_GREATER_HEAL SCROLL_ITEM=i_scroll_GREATER_HEAL FLAGS=SPELLFLAG_TARG_CHAR | SPELLFLAG_FX_TARG| SPELLFLAG_GOOD EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=42,42 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 0.0 INTERRUPT=0,0 <<?? Has something changed i'm not aware of ? RE: Spell Interruption ? - zottolo - 01-30-2016 04:58 PM flags and interrupt [Spell 29] DEFNAME=s_greater_heal NAME=Greater Heal SOUND=snd_SPELL_GREATER_HEAL RUNES=IVM CAST_TIME=1.2//5 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_greater_heal SCROLL_ITEM=i_scroll_greater_heal FLAGS=spellflag_dir_anim|spellflag_targ_char|spellflag_fx_targ|spellflag_good|spellflag_playeronly|spellflag_heal EFFECT_ID=i_fx_heal_effect EFFECT=10,50 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 40.0 INTERRUPT=100.0,100.0 RE: Spell Interruption ? - Reflex - 01-31-2016 07:14 AM Still not working I also updates sphere_defs.scp [Spell 29] DEFNAME=s_greater_heal NAME=Greater Heal SOUND=snd_SPELL_GREATER_HEAL RUNES=IVM CAST_TIME=2.1 RESOURCES=i_reag_garlic,i_reag_ginseng,i_reag_mandrake_root,i_reag_spider_silk RUNE_ITEM=i_rune_GREATER_HEAL SCROLL_ITEM=i_scroll_GREATER_HEAL FLAGS=spellflag_dir_anim|spellflag_targ_char|spellflag_fx_targ|spellflag_good|spellflag_playeronly|spellflag_heal EFFECT_ID=i_fx_HEAL_EFFECT EFFECT=42,42 DURATION=0.0 MANAUSE=11 SKILLREQ=MAGERY 0.0 INTERRUPT=0,0 RE: Spell Interruption ? - ForesteR - 01-31-2016 08:29 AM what u trying to do? RE: Spell Interruption ? - Reflex - 01-31-2016 08:33 AM My magery spells are wanting to fizzle when the person casting gets hit by magic or hand to hand. They didn't use to do this until I upgraded to 56c series server. I'm just wondering what has changed ? as you can see my greater heal spell is correct but im still fizzling it when i get hit. RE: Spell Interruption ? - ForesteR - 01-31-2016 10:40 AM on past i try to make this thing with that interrupt input but do not work... i think u need to script that on @SpellFail event... this is a nice option to put on ini. RE: Spell Interruption ? - Reflex - 02-01-2016 01:31 PM Ok, well I've figured out the interrupt got screwed up in the later releases of sphere win32 version at least.. When I downgrade to a lower version of sphereserver the interrupt is working properly. Can anyone tell me what I need to change in my sphere_spells_magery.scp? I tried just about all the new spellflag_syntax and nothing.. RE: Spell Interruption ? - zottolo - 02-01-2016 04:19 PM is this just for greater heal or it's the same for other spells too? have you flagged normal heal as well? you're right interrupt is not working RE: Spell Interruption ? - Reflex - 02-02-2016 12:35 AM It's all spells RE: Spell Interruption ? - zottolo - 02-02-2016 12:56 AM did you flagged your skill magery in sphere_skills? [SKILL 25] DEFNAME=Skill_Magery KEY=Magery TITLE=Mage PROMPT_MSG= STAT_STR=20 STAT_INT=100 STAT_DEX=40 BONUS_STR=0 BONUS_DEX=0 BONUS_INT=100 BONUS_STATS=15 ADV_RATE=10.0,200.0,800.0 VALUES=1,20,80 FLAGS=SKF_MAGIC |