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stay in range disabled but working - Printable Version

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+--- Thread: stay in range disabled but working (/Thread-stay-in-range-disabled-but-working)



stay in range disabled but working - zottolo - 01-27-2016 06:55 PM

hello!
i'm on last 0.56c and not using neither sphere_combat.scp nor @hitcheck, everything works fine but, in spite of combat_stayinrange is disabled, as i go out of the screen swing aborts...any idea?


RE: stay in range disabled but working - RunBody - 01-28-2016 04:58 AM

dont know, i dont have this bug

but i have this one

[attachment=324]

WOP spam Sad

old style:
3 line can see, like name of character

and "Select target..." or others same system messages, nice to be control this seconds of "spam", or turn off at all. Coz if you change in sphere_msg this msg on empty line, empty line go in journal...

Other moment, when i create multi item (.add i_my_multi) in 30 layer create i_memory item linked on (i_my_multi main object). For what it's done? I can't turn it off too


RE: stay in range disabled but working - zottolo - 01-28-2016 05:04 PM

Ok man but why are you explain your bug in my thread...open yours...


RE: stay in range disabled but working - RunBody - 01-29-2016 05:01 AM

others thread about help and information, your about bug/no-work something, so all is ok. New bugtracker


RE: stay in range disabled but working - zottolo - 01-29-2016 04:51 PM

my "bug" is been solved already in current build...that's why i was wondering if i'm missin something...


RE: stay in range disabled but working - zottolo - 01-31-2016 07:11 PM

ok, doesn't matter if combatf_stayinrange is enabled or not, as soon as you're far enough from your target, sphere is going to block your swing anyway ...this info was not present in revisions but is in a bugtracker so i finally avoid this with @combatdelete. tnx