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Magic Loot V 0.8 - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Submissions (/Forum-Script-Submissions) +--- Thread: Magic Loot V 0.8 (/Thread-Magic-Loot-V-0-8) |
Magic Loot V 0.8 - Berkley - 11-12-2015 01:23 AM ![]() i modified some scripts to include magic loot in sphere. ![]() The resistant values are random and devided in minor/durable items average/massive items and superior/indestructable items. More strong monsters have better chance to include better loot. Monsters like Sceletons have only magic bone armor loot. I only made the european items, because i don't like the japan style and it's enough to do without it. Till now, i have ready all the armors, but i plan to make jewelry, shields and weapons too. Three files must get installed: sphere_template_loot.scp to /scripts/ (overwrites the original file) sphere_template_armor_loot.scp to /scripts/ (new file) sphere_item_loot_armor.scp to /scripts/items/ (new file) the second one is a clone of sphere_template_armor.scp the last one is a clone of sphere_item_provisions_armor.scp Tested with the https://github.com/Sphereserver/Scripts from Nov. 11th 2015 and Sphere Nightly from Nov. 4th 2015 and UO 7.0.46.0 Please save the overwritten file first. http://berkley.wunsch.com/Magic_Loot_V0.8.rar RE: Magic Loot V 0.8 - darksoulfe - 07-12-2018 08:19 PM Wonderful script !!!! thx RE: Magic Loot V 0.8 - lewless53 - 04-01-2020 01:49 AM Very nicer good RE: Magic Loot V 0.8 - GonzoHD - 07-28-2020 10:33 PM look interesting the script, thanks ![]() |