TIMER=1 - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: TIMER=1 (/Thread-TIMER-1) |
TIMER=1 - Llirik - 10-09-2015 12:54 PM [itemdef i_account_d] defname=i_account_d id=i_guildstone TYPE=t_normal ON=@CREATE ATTR=0c090 timer=1 ON=@Timer TAG0.T_TEST += 1 SERV.LOG <EVAL <TAG0.T_TEST>> timer=1 RETURN 1 After 600 seconds he STOP! RE: TIMER=1 - Extreme - 10-10-2015 12:06 AM Check the sectorsleep... You can place this stone on 1,1 map position, this sector never sleep RE: TIMER=1 - Llirik - 10-10-2015 03:07 AM This sector sleep too. How I can check the sectorsleep? And set my sector to No Sleep! RE: TIMER=1 - pointhz - 10-10-2015 05:55 AM I don't think you can force any sector to Not Sleep. Using timerf should solve TIMER issues in sectors sleeping. [ITEMDEF i_account_d] NAME=Stone ID=i_guildstone TYPE=t_script ON=@CREATE ATTR=0c090 TIMERF 1, f_test_function_timer [FUNCTION f_test_function_timer] TAG0.T_TEST += 1 SERV.LOG <EVAL <TAG0.T_TEST>> TIMERF 1, f_test_function_timer RE: TIMER=1 - Llirik - 10-10-2015 06:36 AM Thank you! |