Loot Delay - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Loot Delay (/Thread-Loot-Delay) |
Loot Delay - hctez - 08-11-2015 03:01 PM Hello. There are a lot of programs that let you make a macro to loot items from corpses really fast, i'm trying to add a delay to this. Basically i want to be able to detect when someone is looting too fast (for a human) and put a delay there, without affecting normal players looting. My idea was to create a tag when a player starts looting, adding +1 each time he picks an item, but also having a timer, that removes -1 (from the tag) each second. And if the tag reaches a certain number, then the player can't loot for X seconds. I was wondering if maybe someone already did something like this or has some tips. Thanks RE: Loot Delay - XuN - 08-11-2015 06:08 PM Code: [TYPEDEF t_corpse]//Overriding default corpse Additionally, if you don't like Corpse's AutoOpen you can add a tag on the corpse when the character dies like Code: //character trigger |