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Debug message on console - Printable Version

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+--- Thread: Debug message on console (/Thread-Debug-message-on-console)



Debug message on console - azmanomer - 07-22-2015 07:47 PM

DEBUG:__ thread (416) __ | # | _____ function _____________ | ticks passed from previous function start ______
12:43:DEBUG:>> 416 | 0 | CWorld::OnTick | +0
12:43:DEBUG:>> 416 | 1 | CSector::OnTick | +0
12:43:DEBUG:>> 416 | 2 | CChar::OnTick | +0
12:43:DEBUG:>> 416 | 3 | CChar::NPC_ExtraAI | +0 <-- exception catch point (below is guessed and could be incorrect!)
12:43:DEBUG:>> 416 | 4 | CContainer::ContentFind | +0
12:43:DEBUG:>> 416 | 5 | CGObList::GetHead | +0
12:43:CRITICAL:"Access Violation" (0xb37b8), in CChar::ExtraAI() #2 "weapon/shield"


i dont know when its started but i keep taking this on console there is no exact time interval but the longest interval is 2 min usually less then 1 min server keep giving this also no online at server


RE: Debug message on console - Ultima One - 07-22-2015 11:40 PM

Looks like an NPC trying to pick up a weapon/shield that it can't pick up.

Try turning off the ExtraAI while you find out what it may be - could be some custom armor or weapon you have added recently, or made any changes to weapons or shields recently?


RE: Debug message on console - azmanomer - 07-22-2015 11:48 PM

i did but nothing diffrent from default scripts i just update them to last ones.


RE: Debug message on console - XuN - 07-25-2015 01:44 AM

Found the problem, the fix will be commited soon.