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Spell duration mistakes - Printable Version

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+--- Thread: Spell duration mistakes (/Thread-Spell-duration-mistakes)



Spell duration mistakes - roberpot - 06-21-2015 04:28 AM

I'm setting up a spheresvr (nightly) on a debian wheezy box. I have a strange problem when i cast a spell.

I set dex to 10000. Then i cast the 'Agility' spell. The spell increment Dex to 10038. 1 second later, my dex goes down to 7834 (-2204). I recast the spell and now add me 41 (giving me to 7875 dex). 1 second later, it decrements 2380 and goes to 5495 (WTF!!!)

I try with another spell (bless) and it give me 40 to each stat (ou yeah!) but a second later, i get -140 str, '2348 dex and -2348 int (i was 140 / 5535 / 10040 when bless buff me).

I set my stats to 20 20 20. Then bless -> 34 34 34 (so strong!). A second later -> 0 0 0 (WTF!!!!!)

I really don't understand what the hell is happening!!

My sphere version is:

Sphere Version 0.56c-Nightly [Linux] by http://www.spherecommunity.net, compiled at Apr 22 2015 (00:01:14), internal build #2243

And i'm going to jump over my window now! :-(


RE: Spell duration mistakes - Shamino - 06-21-2015 05:18 AM

Is a bug try to update to last nightly and turn OFF the flag OSI MAGIC FORMULAS.


RE: Spell duration mistakes - roberpot - 06-21-2015 09:44 AM

Thank you :-). I download the last nightly (21 June). Has any problem with connections? Now i can not connect to sphere with same conditions (i test with old sphereCrypt.ini and new sphereCrypt.ini).

I get that error:

Code:
WARNING:1:Bad Login 11 (Encryption error (unknown encryption or bad login packet))

I use standard client from Stygian Abyss.

Thank you in advance!


RE: Spell duration mistakes - Pestilence - 06-23-2015 04:05 AM

Code:
WARNING:1:Bad Login 11 (Encryption error (unknown encryption or bad login packet))

Same thing: https://www.youtube.com/watch?v=_rIxOVST4GA&feature=youtu.be

Looks like bug on linux version -.-'


RE: Spell duration mistakes - roberpot - 06-23-2015 04:08 AM

Coruja! Save us! Tongue


RE: Spell duration mistakes - Coruja - 06-23-2015 05:34 PM

OSI uses eval int on many spell formulas. Eg: agility calculation is
*effect = 1 + (eval int / 100)
*duration = 1 + ((6 * eval int) / 50)

so try check if your eval int skill value is correct