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Hit speed formula - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: General Discussion (/Forum-General-Discussion) +--- Forum: UO/Sphere Discussion (/Forum-UO-Sphere-Discussion) +--- Thread: Hit speed formula (/Thread-Hit-speed-formula) |
Hit speed formula - Aimed - 05-14-2015 04:28 AM Hi guys, I've been wondering how does the dex-based hit speed formula works inside the core for NPC's without any weapons. Could you enlighten me, please? Thanks in advance, Aimed RE: Hit speed formula - darksun84 - 05-14-2015 06:17 AM The formula was changed recently in the last nightly build: The old formula was like SPEEDSCALEFACTOR / ( ( DEX + 100 ) * SPEED ) Where SPEEDSCALEFACTOR had a default value of 15000 (changeable in the sphere.ini) and SPEED was the weapon speed value (higher the number, faster the weapon). I don't remember the wrestling speed value :\ RE: Hit speed formula - Aimed - 05-14-2015 06:28 AM (05-14-2015 06:17 AM)darksun84 Wrote: The formula was changed recently in the last nightly build: Could you, please, check the wrestling speed value? ![]() RE: Hit speed formula - darksun84 - 05-14-2015 07:46 AM It's 50 RE: Hit speed formula - Coruja - 05-14-2015 03:40 PM the old formula is pre-AOS and the new formula is SE, both are quite similar but the SE formula is more accurate and also support INCREASESWINGSPEED property Code: //Old pre-AOS formula (default SpeedScaleFactor = 15000) PS: it uses STAM and not DEX, and this will make the same char using the same weapon have different swing speed based on it's current stamina. So chars with high stamina will have default speed, and low stamina will result slow speeds RE: Hit speed formula - Aimed - 05-15-2015 06:08 AM Thank you guys, I really appreciate it. ![]() RE: Hit speed formula - Lazarus - 05-22-2015 01:25 PM (05-14-2015 03:40 PM)Coruja Wrote: the old formula is pre-AOS and the new formula is SE, both are quite similar but the SE formula is more accurate and also support INCREASESWINGSPEED property wait a second... it uses the current stamina and not the max stamina? so a char with 60/100 stam will hit faster than one with 20/100 stamina? ex: 60 --> current stamina 100 --> cap stamina RE: Hit speed formula - XuN - 05-22-2015 05:23 PM It uses current STAM to calculate the speed |