Some questions and problems - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Some questions and problems (/Thread-Some-questions-and-problems) |
Some questions and problems - mrkarlo - 04-04-2015 11:14 PM hey, 1. I have a problem. I can't see some monsters. Im using client 2.0.3 and this monsters from Renaissance, like skeletons and other simple monsters. Spawn gems recognised like "unused tiles". Please help. 2. I need to do some thing. How to make all items like gold, reagents, cloths and other stockable items that their value (amount) in pile does not exceed the value of 50k or for example 60k. But I need only 50k. Happy Easter! RE: Some questions and problems - mrkarlo - 04-05-2015 08:50 PM Sphere 56c, client 2.0.3 RE: Some questions and problems - dagger4k - 04-05-2015 11:34 PM You want to play around with these in the sphere ini Code: // FeatureT2A, used to control T2A expansion features ( default 03 ) Obviously the 203 client can only handle certain things (unless you want to hack sphere. ) As for the stacks, I'm not sure. It would make a lot more sense having 50k denominations rather than 65k. Will have to wait for someone to shed some light on this one. maybe something like Code: @ItemDropOn_Item Please note I haven't touched sphere scripting in a while and I didn't test this at all. Just some inspiration RE: Some questions and problems - XuN - 04-06-2015 04:14 AM For the items/monsters issue my guess is that you do not have a proper uo installation and some files are corrupted. For the max amount I added recently a new variable for [ITEMDEFS ], set MaxAmount=50000 in each itemdef and you are done. There's no way to handle it by script in that way because the 'bounce' and the 'cont' placements are automatically 'filling' each stack to the max possible amount. RE: Some questions and problems - mrkarlo - 04-06-2015 05:25 AM Big thanx! About second question ok. What about first question? This pic shows - spawn gem and invisible skeleton. RE: Some questions and problems - dagger4k - 04-06-2015 12:17 PM As Xun said, maybe try and re-install sphere. I've found It's worth installing Mondains legacy and then dropping the 203 client straight back in RE: Some questions and problems - mrkarlo - 04-07-2015 10:39 PM Ok thanx, I w try! RE: Some questions and problems - mrkarlo - 04-15-2015 04:25 AM In Sphere 56b all is ok, this problem occurs only in 56c. Im asking whyyyy RE: Some questions and problems - darksun84 - 04-15-2015 06:12 AM Maybe you have mixed script files from both Sphere56b and Sphere56c: Skeleton knight chardef is 01047 (a custom value, it actually use the 039 id from anim.mul) in Sphere56b, while in Sphere56c is 093 ( a proper id entry from the anim.mul) Skeleton gem icon (the spawn gem) is 020e7 in Sphere56b, while is 025bc in Sphere56c. RE: Some questions and problems - mrkarlo - 04-15-2015 11:23 PM darksun ok thanx, what shell I do? we are very close to solve this problem |