ground tile problem - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: General Discussion (/Forum-General-Discussion) +--- Forum: UOP/Mul Editing (/Forum-UOP-Mul-Editing) +--- Thread: ground tile problem (/Thread-ground-tile-problem) |
ground tile problem - ograso - 03-09-2015 07:35 AM Hey all, As you may see in picture, There is a problem about ground tile. Ground tile bringing to front. Is it possible to way fix this problem. I tried to change animation coordinates for fixing but nothing changed. Any idea?? RE: ground tile problem - Ben - 03-09-2015 07:44 AM client issue... RE: ground tile problem - ograso - 03-09-2015 08:02 AM (03-09-2015 07:44 AM)Ben Wrote: client issue... Which version of client can fix this problem. Used following clients but nothing changed 7.0.10.3 7.0.13.4 7.0.15.1 RE: ground tile problem - darksun84 - 03-09-2015 09:44 AM Maybe this can help you http://forum.spherecommunity.net/Thread-Solved-Animation-glitches-while-mounted RE: ground tile problem - ograso - 03-09-2015 10:05 AM (03-09-2015 09:44 AM)darksun84 Wrote: Maybe this can help you Yeah Dark thank you but I read this post before. I already using same ID in tiledata otherwise it isnt possible to show mount when you get in the mount and I tried. also tried lots of combination in tiledata but this is different. The last solution, I will try to renew every bmp picture in the animation on original anim. RE: ground tile problem - ograso - 03-09-2015 09:32 PM Update; apperently This type of glitch relevant human anim. this glitch appears when you get on to mount. otherwise everything is ok when you get off from mount. RE: ground tile problem - Crusader - 04-19-2015 11:46 PM this glitch appears on the new kind of mounts because of the 'height' of the animation. But I tried to put it higer or lower...with even worst effects. So it's basically client side. |