anim problem (invisible mount ) - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: General Discussion (/Forum-General-Discussion) +--- Forum: UOP/Mul Editing (/Forum-UOP-Mul-Editing) +--- Thread: anim problem (invisible mount ) (/Thread-anim-problem-invisible-mount) |
anim problem (invisible mount ) - ograso - 03-08-2015 10:31 PM Hey all, I tried to change customized anim.mul file. I replaced original desert.vd animation to original location which is 210. and also changed to bodyconv.def as follow; I did for 3 mounts but only Frenzied working correctly. Any idea? Code: 210 -1 -1 -1 -1 # Ostard Desert Mount is shown when its create. But its invisible when you try to get in Solved; There is a mount id and item id in sphere_defs.scp as follow; Code: mount_0xd2 03ea3 // desert ostard you need to find "03ea3" item in tiledata and you need to change anim value as original id which is 210. And working perfectly. |