Code:
[REGIONTYPE r_luoyang]
ON=@ENTER
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) && (<UID.040004100.LINK>==01ffd)//caocao
SRC.SYSMESSAGE There's no place like home...
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>>040004000) && (<UID.040004100.LINK>==01ffd)//caocao
SRC.SYSMESSAGE You are in enemy territory1...
GUILD.040004000.ALLMEMBERS -1,SYSMESSAGE @0032 An enemy soldier has been spotted in <UID.040004100.NAME>.
//wu
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004001) && (<UID.040004100.LINK>==01fda)//sunquan
SRC.SYSMESSAGE There's no place like home...
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) || (<SRC.MEMORYFINDTYPE.0400.LINK>>040004001) && (<UID.040004100.LINK>==01fda)//sunquan
SRC.SYSMESSAGE You are in enemy territory2...
GUILD.040004001.ALLMEMBERS -1,SYSMESSAGE @0032 An enemy soldier has been spotted in <UID.040004100.NAME>.
//shu
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004002) && (<UID.040004100.LINK>==01fd1)//liubei
SRC.SYSMESSAGE There's no place like home...
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004001) || (<SRC.MEMORYFINDTYPE.0400.LINK>>040004002) && (<UID.040004100.LINK>==01fd1)//liubei
SRC.SYSMESSAGE You are in enemy territory3...
GUILD.040004002.ALLMEMBERS -1,SYSMESSAGE @0032 An enemy soldier has been spotted in <UID.040004100.NAME>.
//ys
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004003) && (<UID.040004100.LINK>==01fd5)//yuanshao
SRC.SYSMESSAGE There's no place like home...
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004001) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004002) || (<SRC.MEMORYFINDTYPE.0400.LINK>>040004003) && (<UID.040004100.LINK>==01fd5)//yuanshao
SRC.SYSMESSAGE You are in enemy territory4...
GUILD.040004003.ALLMEMBERS -1,SYSMESSAGE @0032 An enemy soldier has been spotted in <UID.040004100.NAME>.
//lb
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004004) && (<UID.040004100.LINK>==01fc5)//lubu
SRC.SYSMESSAGE There's no place like home...
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004001) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004002) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004003) || (<SRC.MEMORYFINDTYPE.0400.LINK>>040004004) && (<UID.040004100.LINK>==01fc5)//lubu
SRC.SYSMESSAGE You are in enemy territory5...
GUILD.040004004.ALLMEMBERS -1,SYSMESSAGE @0032 An enemy soldier has been spotted in <UID.040004100.NAME>.
//yt
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004005) && (<UID.040004100.LINK>==01ff7)//zhangjiao
SRC.SYSMESSAGE There's no place like home...
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004001) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004002) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004003) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004004) || (<SRC.MEMORYFINDTYPE.0400.LINK>>040004005) && (<UID.040004100.LINK>==01ff7)//zhangjiao
SRC.SYSMESSAGE You are in enemy territory6...
GUILD.040004005.ALLMEMBERS -1,SYSMESSAGE @0032 An enemy soldier has been spotted in <UID.040004100.NAME>.
//mh
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004006) && (<UID.040004100.LINK>==01fdc)//menghuo
SRC.SYSMESSAGE There's no place like home...
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004001) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004002) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004003) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004004) || (<SRC.MEMORYFINDTYPE.0400.LINK>==040004005) || (<SRC.MEMORYFINDTYPE.0400.LINK>>040004006) && (<UID.040004100.LINK>==01fdc)//menghuo
SRC.SYSMESSAGE You are in enemy territory7...
GUILD.040004006.ALLMEMBERS -1,SYSMESSAGE @0032 An enemy soldier has been spotted in <UID.040004100.NAME>.
ENDIF
Code:
[REGIONTYPE r_luoyang]
ON=@ENTER
IF (<SRC.MEMORYFINDTYPE.0400.LINK>==040004000) && (<UID.040004100.LINK>==01ffd)//caocao
SRC.SYSMESSAGE There's no place like home...
ELSE
IF (<SRC.MEMORYFINDTYPE.0400.LINK>>040004000) && (<UID.040004100.LINK>==01ffd)//caocao
SRC.SYSMESSAGE You are in enemy territory...
OBJ = <UID.040004000>
OBJ.ALLMEMBERS -1,SYSMESSAGE @032 An enemy soldier has been spotted in <UID.040004100.NAME>.