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Polymorph - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Polymorph (/Thread-Polymorph) |
Polymorph - Kapa - 11-01-2014 05:24 PM Hi, Do i need a custom polymorph scp to enable players keep their armor and get bigger stats after polymorphing in to daemon? RE: Polymorph - Coruja - 11-05-2014 09:39 AM polymorph doesn't change the char status anymore because that's the correct behavior for this spell but if you want back the status chance behavior, you can play with @Success on polymorph spell to create a fully scripted behavior Code: [Spell 56] this code will store a tag on the polymortp memory item to track STR / DEX / INT changes, so it will rise these values, and decrease it when the memory item got removed RE: Polymorph - Kapa - 11-05-2014 11:42 PM thanks ![]() RE: Polymorph - Van Glan Bloom - 07-01-2016 10:38 PM Hi guys, I was thinking about making some changes in my spell of polymorph, such as user Kapa. I want the player gain some stats according to the transformation the player choose. I have tested the script make by Coruja, but dont work. I have make some changes, but i fail all the time. Some one can help me?! RE: Polymorph - XuN - 07-16-2016 08:01 PM (11-01-2014 05:24 PM)Kapa Wrote: Hi, // MAGICF_POLYMORPHSTATS 00800 // Polymorph spells give out stats based on base chars (old behaviour backwards). (07-01-2016 10:38 PM)Van Glan Bloom Wrote: Hi guys, Code: Added character trigger @EffectAdd: This will be called when any type of effect memory is being added, like stat changes for s_bless, s_cunning... s_weaken ... [code] ON=@EffectAdd more1l = str bonus more1h = dex bonus [code] This will make sphere handle these stats automatically, if you want other ones you will have to script it. RE: Polymorph - Russian - 02-15-2018 04:56 AM I was trying code of Coruja. But in does not help me. Sphere 0.56.2.0 I need for, polymorph does not changed stats of player. Does not knowhow to use this: MORE1L = The polymorph effect on STR MORE1H = The polymorph effect on DEX Not help: ON=@EffectAdd more1l = str bonus more1h = dex bonus |