Npcs attacking each other - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Npcs attacking each other (/Thread-Npcs-attacking-each-other) |
Npcs attacking each other - Gil Amarth - 09-24-2014 02:09 AM I´m thinking about a faction system that allow npcs player attack other npcs, even if there is no player near around. I had used till now the @NpcSeeNewTrigger to see if there is any enemy nearby, but this is a bit expensive if every npc has to trigger that script every 5 seconds. What trigger or system would you use to attack npcs with one specified Tag: For example, how to attack every npc who has TAG.Faction not equal the npc TAG.Faction, and in a cheap way of course. Thanks in advance. RE: Npcs attacking each other - Skul - 09-24-2014 03:46 AM best option i can provide is a timerf function that loops every minute or two, example: Code: [function f_faction_npcattack] RE: Npcs attacking each other - Gil Amarth - 09-24-2014 05:05 PM Finally I did it with @NPCLookAtChar trigger. This trigger fires a lot, but it fires every time a npc look other npc, so it is pretty fast in combat situations. But cheap... it is not cheap in resources. |