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is there a way to check if a char is about to be revealed? - Printable Version

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+--- Forum: Script Help (/Forum-Script-Help)
+--- Thread: is there a way to check if a char is about to be revealed? (/Thread-is-there-a-way-to-check-if-a-char-is-about-to-be-revealed)



is there a way to check if a char is about to be revealed? - Rizz - 09-16-2014 06:25 AM

Is there a way to check is a char is about to be revealed and to prevent it?


RE: is there a way to check if a char is about to be revealed? - Extreme - 09-16-2014 07:14 AM

15-01-2014, XuN
Fixed: Items being able to move inside containers placed in trade windows (semi-fixed before)
Fixed: Gold function now updates automatically the status bar.
Fixed: Move back the character data before f_onchar_create to be able to read it again.
Added: @SeeHidden trigger (Heavy load, keep it clean) fired when a char is going to see (or not) an invisible character (just like staff see other staff members while invisible)
argn1=Invisible/Visible (but grayed out)
No returns for this trigger.



RE: is there a way to check if a char is about to be revealed? - darksun84 - 09-16-2014 07:18 AM

If the character is going to be revelead when he walks or start to run while, you can stop the revealing by setting argn1 = 0 in the @stepstealth trigger.

This will allow you to run in stealth mode !


RE: is there a way to check if a char is about to be revealed? - Rizz - 09-16-2014 11:50 AM

(09-16-2014 07:14 AM)Extreme Wrote:  15-01-2014, XuN
Fixed: Items being able to move inside containers placed in trade windows (semi-fixed before)
Fixed: Gold function now updates automatically the status bar.
Fixed: Move back the character data before f_onchar_create to be able to read it again.
Added: @SeeHidden trigger (Heavy load, keep it clean) fired when a char is going to see (or not) an invisible character (just like staff see other staff members while invisible)
argn1=Invisible/Visible (but grayed out)
No returns for this trigger.

Before wrote this topic i checked and tried out already and this is not helpfull.