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I have an idea about item,but need help... - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: I have an idea about item,but need help... (/Thread-I-have-an-idea-about-item-but-need-help) |
I have an idea about item,but need help... - alucardxlx1986 - 08-23-2014 01:05 PM First of all,sorry for my poor English... I want a system like one of Dungeon and Fighters system.. That system make weapons and amors power-up.. I don't know other country's DNF...But in China,it's not always successed...maybe get power-down or broken and disappeared.. For example an axe I use that system to make it power up,and shows +1 axe,and damage get little higher,and power up this +1 axe,show +2 axe,and damage get higher again,but it's not always success like just i said,maybe +7 axe after do this,it will down to +4 axe,or even broken... I want somebody can help me,inspire me. Thanks a lot... RE: I have an idea about item,but need help... - dagger4k - 08-25-2014 11:50 PM you could script something that adds a modifier to all damage done by a player, so something like this Code: [Events e_player] Then you can make your power up / down runes add tags to your weapons Thus giving your mele attacks more power. doing it this way you won't have to go through and change each item / add new events to each individual old and new weapon.... Code: [Itemdef i_new_sword] This is how I would go about it anyway... You can also add a success / fail system in adding the power up runes etc. RE: I have an idea about item,but need help... - alucardxlx1986 - 08-28-2014 04:45 PM (08-25-2014 11:50 PM)dagger4k Wrote: you could script something that adds a modifier to all damage done by a player, so something like this thanks a lot |