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help me to remember - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: help me to remember (/Thread-help-me-to-remember) |
help me to remember - mrkarlo - 07-09-2014 09:38 AM hey, help me please. what the number will be at least? (for skill needs) i forgot math and other Code: <EVAL <LOCAL.SKILL> / 50> + 90> > <EVAL <LOCAL.RAND>>) RE: help me to remember - Extreme - 07-09-2014 11:35 AM WUT?! RE: help me to remember - mrkarlo - 07-09-2014 04:56 PM hi, it's minimum skill require to make some item or to harvest! RE: help me to remember - mrkarlo - 07-09-2014 07:54 PM for example - mining. RE: help me to remember - Extreme - 07-10-2014 01:42 AM It depends in what trigger you will use. But you can check using like this: // ARGO = the item being mined IF <MINING> >= <<ARGO.SKILL>> RE: help me to remember - mrkarlo - 07-10-2014 06:03 AM thanks. but what the answer in this math will be ? Code: / 50> + 90> > RE: help me to remember - Skul - 07-10-2014 08:43 AM Code: on=@skillsuccess RE: help me to remember - mrkarlo - 07-10-2014 09:59 PM eeee, I mean, if, for example my current skill in Lumber - 50.1 I can chop only logs, which can be gathered with 50.1 skill not highter. And I dont understand math (mb im aborigine) Code: <EVAL <LOCAL.SKILL> / 50> + 90> > <EVAL <LOCAL.RAND>>) = what the numeric number of skill will be? If I have 50.1 of Lumber. thanks! ![]() RE: help me to remember - XuN - 07-11-2014 12:32 AM There are some pieces of code missing, however ... the best way to calcs with sphere is to type ingame .show eval 50.1/50, it will show the result as a sysmessage. RE: help me to remember - mrkarlo - 07-11-2014 03:05 AM yeeees, I mean calc!! I don't understand school program. Code: IF (<LOCAL.SKILL> > 50) |