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console errors - Printable Version

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console errors - ograso - 06-17-2014 07:43 AM

I have 2 type of problem. First is relevant map regions. gives error next region in same script If I remark this region.

Second; I used a new worldsave and I fixed all problem except these. gives error another 3 or 4 items if you remove these items from save file.

BTW As you see below "Done loading scripts (103 of 187 triggers used)." What is that mean 103 of 182 triggers used. I hope rest of the triggers are working Smile

Code:
ERROR:(legacy_map0.scp,46)Conflicting region!
ERROR:(legacy_map0.scp,46)Linking sector #0 for map 0 for region Doom Legacy failed (fatal for this region).
Done loading scripts (103 of 187 triggers used).

CRITICAL:(sphereworld.scp,8361)Error Pri=2, Code=0, Desc='CTileTerrainType.ReadInfo: TileData Read', in GetItemData
CRITICAL:(sphereworld.scp,55308)Error Pri=2, Code=0, Desc='CTileTerrainType.ReadInfo: TileData Read', in GetItemData
CRITICAL:(sphereworld.scp,246500)Error Pri=2, Code=0, Desc='CTileTerrainType.ReadInfo: TileData Read', in GetItemData
CRITICAL:(sphereworld.scp,306175)Error Pri=2, Code=0, Desc='CTileTerrainType.ReadInfo: TileData Read', in GetItemData



RE: console errors - XuN - 06-17-2014 06:01 PM

Those are related to wrong files, in one save you maybe have some new tiles (items or terrain blocks) not existing in the mul files you are using, so Sphere sends this error.


About the triggers, as it say ... 'x triggers USED' that means that you are using only 103 triggers from the existing 187, this is just informative so you can know how many are you using. Enabling script profiler in the ini will allow you to create a dump log telling how much execution time are triggers and functions taking, very usefull to improve the heavy ones.