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Remove Invul, Put City with Magic & Guards ?? - Printable Version

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+--- Thread: Remove Invul, Put City with Magic & Guards ?? (/Thread-Remove-Invul-Put-City-with-Magic-Guards)



Remove Invul, Put City with Magic & Guards ?? - Jonathan7 - 06-04-2014 09:42 AM

Hi guys !

How can i put a city with Magic, with guards and even remove invulnerable area?

Thank you very much!


RE: Remove Invul, Put City with Magic & Guards ?? - Extreme - 06-04-2014 09:45 AM

You can choose the flags from here:

PHP Code:
[DEFNAME region_flags]
region_antimagic_all          00001   // all magic banned here.
region_antimagic_recall_in    00002   // teleport,recall in to this, and mark
region_antimagic_recall_out   00004   // can't recall out of here.
region_antimagic_gate         00008
region_antimagic_teleport     00010   
// can't teleport into here.
region_antimagic_damage       00020   // just no bad magic here
region_flag_ship              00040   // this is a ship region. ship commands
region_flag_nobuilding        00080   // no building in this area
//region_flag_globalname      00100   // No longer in use
region_flag_announce          00200   // announce to all who enter.
region_flag_insta_logout      00400   // instant log out is allowed here. (hotel)
region_flag_underground       00800   // dungeon type area. (no weather)
region_flag_nodecay           01000   // things on the ground don't decay here.
region_flag_safe              02000   // this region is safe from all harm.
region_flag_guarded           04000   // try tag.guardowner
region_flag_no_pvp            08000   // players cannot directly harm each other here. 

And in the areadef of city, you set FLAGS=region_flag_guarded|region_antimagic_all


RE: Remove Invul, Put City with Magic & Guards ?? - Jonathan7 - 06-04-2014 09:52 AM

Ok thanks you ! =D