how do I get The Abyssmal Horror - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: how do I get The Abyssmal Horror (/Thread-how-do-I-get-The-Abyssmal-Horror) Pages: 1 2 |
how do I get The Abyssmal Horror - ograso - 05-23-2014 11:45 PM Hey all, I am trying to get The Abyssmal Horror monster in doom script. I create chardef like [chardef 0138] .. but nothing happened when I try to add with this chardef. What am I doing wrong? Please help me about this problem. How can I get a new monster (like The Abyssmal Horror, Dark father..) in vsphere 2d. Thank you in advanced for your co-operation and understanding Best Wishes Okan RE: how do I get The Abyssmal Horror - Feeh - 05-23-2014 11:59 PM What is your resdisp? FeatureAOS? RE: how do I get The Abyssmal Horror - ograso - 05-24-2014 12:33 AM resdisp is auto and 7 (AutoResDisp=7) I didnt understand featureAOS? Thats mean which version of UO I am using? RE: how do I get The Abyssmal Horror - Feeh - 05-24-2014 01:22 AM Not exactly...I'm assuming you have a UO version capable of displaying the abyssmal horror animation. Look for FeatureAOS in your sphere.ini, you can activate AOS client features there RE: how do I get The Abyssmal Horror - ograso - 05-24-2014 01:32 AM I see what you mean exactly. I checked whole feature AOL ML LBR and all of it is "0" FeatureLBR = 0 FeatureML = 0 FeatureAOS = 0 Can you explain this situation. What is that mean this value. RE: how do I get The Abyssmal Horror - kn4tseb - 05-24-2014 01:49 AM these are my settings at sphere.ini PHP Code: // FeatureT2A, used to control T2A expansion features ( default 03 ) RE: how do I get The Abyssmal Horror - ograso - 05-24-2014 01:56 AM As I understand I need use FeatureAOS=1 for enabling monsters like The Abyssmal Horror. Thats mean I can create The Abyssmal Horror After change this value to 1. Am I right? RE: how do I get The Abyssmal Horror - Feeh - 05-24-2014 02:17 AM (05-24-2014 01:56 AM)ograso Wrote: As I understand I need use FeatureAOS=1 for enabling monsters like The Abyssmal Horror. Thats mean I can create The Abyssmal Horror After change this value to 1. Am I right? Yep, FeatureAOS is a flag-field, many values can be set into. If you heave at least the 01 flag activated on it, Sphere should allow your client to display the AoS anims RE: how do I get The Abyssmal Horror - ograso - 05-24-2014 02:27 AM Thank you so much for your valuable time and I am going to try those monster at all RE: how do I get The Abyssmal Horror - ograso - 05-24-2014 04:34 AM Hey Feeh, Unfortunately It spawn a different monster when I try to .add c_darknight_creeper. http://postimg.org/image/zeyeb2kul/ [CHARDEF 0139] //"The Darknight Creeper is the first of the five champions you have to // defeat in the Doom Gauntlet to summon the arch champion known as the // Dark Father." //FIXME: Cannot be first target of a provoke attempt. //FIXME: Cannot be area peaced. DEFNAME=c_darknight_creeper NAME=darknight creeper ICON=i_pet_darknight_creeper SOUND=snd_monster_demon1 CAN=MT_WALK|MT_RUN|MT_USEHANDS|MT_EQUIP |