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CChar::CanMoveWalkTo() #1 "Check Valid Move" - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: CChar::CanMoveWalkTo() #1 "Check Valid Move" (/Thread-CChar-CanMoveWalkTo-1-Check-Valid-Move) |
CChar::CanMoveWalkTo() #1 "Check Valid Move" - Plus - 05-18-2014 01:38 AM I just installed server: http://prerelease.sphere.torfo.org/ (http://prerelease.sphere.torfo.org/build56/SphereServer-0.56b-201306161304-Linux.tgz) and scripts: http://scripts.sphere.torfo.org/ (http://scripts.sphere.torfo.org/releases/SCP-NightlyFriday.zip) in sphere.ini a changed port to 7776 AutoResDisp=7 Map section: PHP Code: // To activate ML-sized map #0 uncomment the next line (don't forget to uncomment spheretables.scp map section PHP Code: // ----------------------------------- I uploaded all *.mul, *.idx, *.uop files to /mul directory from my UO And dont change them (original files) I use client 7.00.34.23 (latest) [SPHERECRYPT] 7003423 028EAAFDD 0A157227F ENC_BTFISH // 7.00.34.23 server start without any errors and I can travel to .go Luna and others But: In some places, as if falls to the ground, or rests on something for example in Britain ![]() other place: ![]() in Vesper I cannot move like a wall in front of me And I have: PHP Code: 19:36:CRITICAL:Assert pri=2:'id < TERRAIN_QTY' file '../common/CGrayData.cpp', line 269, in CChar::CanMoveWalkTo() #1 "Check Valid Move" What could it be? |