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Smelt Operation - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: Smelt Operation (/Thread-Smelt-Operation) |
Smelt Operation - Avatar - 03-13-2014 02:59 AM Actually, I'm controlling fail rate of smelting ores by manually scripting but I just do not know or even did not try it before that there is a way of configuring smelting fail ratio without scripting. As original, for instance, once i smelt iron shield , forge is able to smelt it however I change the material like shadow or etc, there is a message saying that forge heat is not enough to smelt that item. So let me know if you have any idea about it. RE: Smelt Operation - Coruja - 03-14-2014 03:55 PM I dont know if re-smelt is an skill action, but try using ACTDIF=10 (success) or -10 (fail) on char after you start the action RE: Smelt Operation - Avatar - 03-14-2014 08:17 PM I tried actdiff but it is only working with makeitem ![]() Actually, I have no problem with operating such things but I want to get rid of unnecessary scripts in my server. Therefore, I'm asking. RE: Smelt Operation - Avatar - 03-20-2014 07:15 AM Any Clue ? RE: Smelt Operation - Coruja - 03-20-2014 11:05 AM honestly I think if there's nothing to control the repair success/fail, we must request it to devs, it will be a great feature if REPAIR is an action like MAKEITEM, why not have ACTDIFF working on repair too? maybe it's easy to implement on source, and with this single line (ACTDIFF=10, -10, etc) we can save some unnecessary code lines RE: Smelt Operation - Avatar - 03-21-2014 10:15 PM That's what I'm talking about ![]() RE: Smelt Operation - darksun84 - 03-22-2014 05:12 AM You have to add the @UseQuick trigger in the blacksmith skill block for handling reparation, argn2 is the difficulty RE: Smelt Operation - Avatar - 03-23-2014 12:26 AM Thank you Darksun84 ![]() |