loot temp problem - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: loot temp problem (/Thread-loot-temp-problem) |
loot temp problem - dabritmusic - 02-19-2014 09:35 AM how do i make the lootemp rand drops? like one ine 15 kills its drops? [TEMPLATE lvl1] CONTAINER=i_rare_lvl1 NAME=Level 1 Rares ITEM={ i_blah 1 i_blah 1 i_blah 1 i_blah 1 i_blah 1 i_blah 1 } RE: loot temp problem - JohnVeritas - 02-19-2014 09:38 AM (02-19-2014 09:35 AM)dabritmusic Wrote: how do i make the lootemp rand drops? like one ine 15 kills its drops? Code: ITEM={ i_blah 1 i_blah 1 i_blah 1 i_blah 1 i_blah 1 i_blah 1 },R15 RE: loot temp problem - dabritmusic - 02-19-2014 09:48 AM thanks man if it was like 15-20 kills would it be ITEM={ i_blah 1 i_blah 1 i_blah 1 i_blah 1 i_blah 1 i_blah 1 },{R15 R20} ? RE: loot temp problem - JohnVeritas - 02-20-2014 07:08 PM Actually R15 isnt mean that your 15th kill %100 drop that item. 15=1 rolled everytime you kill that mob. You can get that item in 1st time or 100th time this is just a luck. loot temp problem - kevin465 - 02-20-2014 09:34 PM Or you can put Item=1_blah 1 0 15 https://m.facebook.com/profile.php?id=221980684674385 |