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51a Poison - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Expired/Outdated Versions (/Forum-Expired-Outdated-Versions) +--- Forum: Sphere 51a Help (/Forum-Sphere-51a-Help) +--- Thread: 51a Poison (/Thread-51a-Poison) |
51a Poison - x77x - 02-15-2014 06:29 AM we all remember 51a poison never worked worth a damn... any work around anyone remember to "fix" poison and poison spells? here the default Code: [Spell 20] and heres something that "works" Code: [Spell 20] RE: 51a Poison - x77x - 02-18-2014 07:10 AM I see what the problem is... when the spell is casted on someone/something the timer is 120 BEFORE the poison actually takes effect any way to decrease this? HEXEDIT the spheresrv.exe ??? also noticed on the poison item MOREP=20,999,12 spell#,poison amount,number of charges RE: 51a Poison - jdchixin - 07-17-2014 04:37 PM ON=@HIT if <act.findlayer(29).id>>0 if (<poisoning> > 500) && (<act.findlayer(21).more2>=0) && (<act.skillclass>!=1) act.flags=<act.flags>|00000080 act.resync if <poisoning> > 900 act.findlayer(21).more2=1-3 elif <poisoning> > 950 act.findlayer(21).more2=1-4 elif <poisoning> > 999 act.findlayer(21).more2=1-5 else act.findlayer(21).more2=1-2 endif act.findlayer(21).timer=1 act.findlayer(21).morez=3-6 return 0 endif endif return 0 ITEM [xxxx] // BACKPACK TYPE=1 ID=0E75 DYE=0 MOREZ=15 BUYVALUE=15-22 SELLVALUE=7-11 MATERIAL=120 WEIGHT=1 //ONTRIGGER=DCLICK //F <TIMER>=-1 //TIMER=3 //RETURN 1 //ENDIF ONTRIGGER=TIMER if <more2> > 0 if (<cont.region.flags>&02000) cont.spelleffect 11 1000 cont.findlayer(21).more2=0 cont.emote poison was selfcured morez=15 timer=1 return 1 elseif (<cont.skillclass>=1) cont.spelleffect 11 1000 more2=0 cont.emote poison was selfcured morez=15 timer=1 return 1 elseif (<morez><1) cont.spelleffect 11 1000 more2=0 cont.emote poison was selfcured morez=15 timer=1 return 1 elseif !(<cont.flags>&00000080) more2=0 morez=15 timer=1 return 1 elseif (<cont.hits>>0) if (<more2>==1) if (<cont.plot1>=08) cont.spelleffect 11 1000 more2=0 timer=1 morez=15 return 1 endif if (<cont.hits><=7) cont.hits=0 more2=0 cont.spelleffect 11 1000 morez=15 timer=1 return 1 endif cont.emote looks ill,hits -6 cont.bark 3 cont.anim 20 cont.damage 1 cont.hits=<cont.hits>+-6 morez=<morez>+-1 timer=6 return 1 elseif (<more2>==2) if (<cont.plot1>=08)&&(<cont.findid.06159.morez>>1) cont.spelleffect 11 1000 more2=0 timer=1 morez=15 return 1 endif if (<cont.hits><=9) cont.hits=0 more2=0 cont.spelleffect 11 1000 morez=15 timer=1 return 1 endif cont.emote looks extremely ill,hits -8 cont.bark 3 cont.anim 20 cont.damage 1 cont.hits=<cont.hits>+-8 morez=<morez>+-1 timer=5 return 1 elseif (<more2>==3) if (<cont.plot1>=08)&&(<cont.findid.06159.morez>>2) cont.spelleffect 11 1000 more2=0 timer=1 morez=15 return 1 endif if (<link.hits><=11) cont.hits=0 more2=0 cont.spelleffect 11 1000 morez=15 timer=1 return 1 endif cont.emote stumbles around in confusion and pain,hits -10 cont.bark 3 cont.anim 20 cont.damage 1 cont.hits=<cont.hits>+-10 morez=<morez>+-1 timer=4 return 1 elseif (<more2>==4) if (<cont.plot1>=08)&&(<cont.findid.06159.morez>>3) cont.spelleffect 11 1000 more2=0 timer=1 morez=15 return 1 endif if (<cont.hits><=13) cont.hits=0 more2=0 cont.spelleffect 11 1000 morez=15 timer=1 return 1 endif cont.emote is wracked with extreme pain,hits -12 cont.bark 3 cont.anim 20 cont.damage 1 cont.hits=<cont.hits>+-12 morez=<morez>+-1 timer=3 return 1 elseif (<more2>==5) if (<cont.plot1>=08)&&(<cont.findid.06159.morez>>11) cont.spelleffect 11 1000 more2=0 timer=1 morez=15 return 1 endif if (<cont.hits><=19) cont.hits=0 more2=0 cont.spelleffect 11 1000 morez=15 timer=1 return 1 endif cont.emote begins to spasm uncontrollably,hits -18 cont.bark 3 cont.anim 20 cont.damage 1 cont.hits=<cont.hits>+-18 morez=<morez>+-1 timer=2 return 1 endif else more2=0 timer=1 morez=15 endif timer=1 return 1 endif timer=-1 return 1 |