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Accessing a region coordinates - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: Accessing a region coordinates (/Thread-Accessing-a-region-coordinates) |
Accessing a region coordinates - Samba - 02-09-2014 03:05 AM Hello, I'd like to spawn some creatures in a region i've defined like this: Code: [ROOMDEF a_dragonspawn] Is there a way I could make a function that takes a ROOMDEF name as a parameter and do stuff in its rectangle? Thanks RE: Accessing a region coordinates - XuN - 02-09-2014 03:56 AM If you want to retrieve its coordinates to work with them <room.rect> will give you back the amount of RECT defined in the script, <room.rect.n> will give you the coords of the N specified RECT number (This works with areas too). If you only want to call something to happen on the room just use room.yourfunction or <room.yourfunction>. RE: Accessing a region coordinates - Samba - 02-09-2014 04:22 AM Yes, I've read that on the wiki, thanks. My problem is that I don't know how to work on a RECT, I couldn't find any example, sorry! ![]() I'd like to know if something like RECT.NorthPoint and RECT.SouthPoint would exist... thanks! RE: Accessing a region coordinates - XuN - 02-09-2014 05:20 AM Code: [Function yourfunction] RE: Accessing a region coordinates - Samba - 02-09-2014 05:38 AM I will be testing it soon! Thanks a lot! ![]() I've still got loads of question, I just feel like I asked too much for today =P Thanks again! ![]() p.s. now I understand what you meant on rect.N, sorry ![]() RE: Accessing a region coordinates - Samba - 02-09-2014 08:27 AM Uhm, it finds the room only if i use this trick: <serv.map(<eval 1451>,<eval 1725>,<eval 0>).room> BUT It doesn't find any rect in there, even though I defined it (as you can see up in my first post...) By wiki, there is no .RECT variable available when you access a ROOM (but, of course the rect exists, since if I go where I specified the rect and say .where in-game, it answers me that i'm in the dragonspawn ![]() |