![]() |
uo combat system - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: General Help (/Forum-General-Help) +--- Thread: uo combat system (/Thread-uo-combat-system) |
uo combat system - yvz - 12-24-2013 10:44 AM Hey guys. Uo was a huge love for me since i was a kid. Nowadays i got lots os free time and want to Do a hobby project. Uo's default combat system sucks. I want to chamge that but in order to do that i need to know how the current system works. Lets say i got 70 sw and 75 tactics. 100 str 100 dex. So how my damage is definwd that i give to the enemy ? RE: uo combat system - Avatar - 12-24-2013 07:54 PM You can neglect original system and make your own calculation like under the trigger of @get. You are not supposed to know actualy combat system calculations. But in sphere.ini, it is supposed to be mentioned about. Check revisions or sphere.ini. If do not remember wrongly, there was a part regarding calculation of combat system related to anatomy tactic , so and so forth. RE: uo combat system - darksun84 - 12-24-2013 08:52 PM This will give you an idea of what triggers you will need to use ![]() http://wiki.sphere.torfo.org/index.php/How_Combat_Works |