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Max weapon speed - Printable Version

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Max weapon speed - Leonidas - 09-18-2013 07:45 PM

Hey i'm trying to figure out how I can make it so once a player reaches 100 dex or so, the speed of weapons or wrestling does not increase?


RE: Max weapon speed - darksun84 - 09-18-2013 09:08 PM

- added SPEEDSCALEFACTOR to INI (defaul value is 15000), used in weapon delay calcultions, now formula looks like
DELAY = SPEEDSCALEFACTOR / ( ( DEX + 100 ) * SPEED )
- ARGN1 in @HitTry now is the delay (in tenths of second) left before the hit, can be changed

so try this in an @HitTry trigger (while argn1 is in tenths of second, i think that the result in the above formula is in seconds) so :
PHP Code:
ON=@Hittry
if <dex> >= 100  //if dex >= 100 recalculate the formula else use the normal delay
    
argn1 = (<serv.speedscalefactor>*10) / (200 * <argo.speed>)
endif 

I don't know the fist speed(argo.speed with wrestling give 0 ofcourse), the above code cover just weapons ShockShock


RE: Max weapon speed - Leonidas - 09-19-2013 05:13 PM

Thanks man, i really appreciate it! Now i just need to figure out how to fix wrestling haha


RE: Max weapon speed - Alaric - 09-19-2013 05:17 PM

(09-19-2013 05:13 PM)Leonidas Wrote:  Thanks man, i really appreciate it! Now i just need to figure out how to fix wrestling haha

one "If" statement won't solve that?_