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To sphere devs: About latest nightly updates and changelog - Printable Version

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To sphere devs: About latest nightly updates and changelog - Coruja - 08-30-2013 09:48 AM

thx for the great work on these latest changes devs Smile
http://sphere.torfo.org/log/
a lot of items got added, updated or moved and thats great

but the problem is: changelog. I want update these scripts on my server too but the changelog doesnt say nothing about what script had changed, what items got removed, where the items got moved, etc. It just says "added numerous itemdefs" or "moved many itemdefs from one file to another"

and this has been a pain because I need to spend hours searching unknown changes on every script to see if something got changed. Yesterday I got almost half of the day (and a lot of headache) just to match changes on "sphere_defs.scp" and "/items/sphere_items_aos_se.scp" to merge it on my server. Right, 2 files changed, so it's all done and everything is up to date? I dont know, probably not, and theres no way to know because changelog doesnt say exactly whats changed and there's more 78 files on "/items" folder and millions of code lines to check

so it would be much more easy to us if devs got these changes more explained on changelog. Keep doing this great work, but just let us know more about what files got changed, what items got added/moved/removed, etc Smile


RE: To sphere devs: About latest nightly updates and changelog - RanXerox - 08-30-2013 10:26 AM

Would it help to know that changes made in the last couple days affected the following files?

items/sphere_item_aos_se.scp Modified
items/sphere_item_building_fence.scp Modified
items/sphere_item_animations.scp Modified
items/sphere_item_building_doors.scp Modified
items/sphere_item_boulders_rocks.scp Modified
items/sphere_item_ground_tiles_sa.scp Modified
items/sphere_item_building_walls.scp Modified
sphere_spells.scp Modified
sphere_backward_compatibility.scp Modified
npcs/spherechar_se.scp Modified
npcs/spherechar_new_mounts.scp Modified
npcs/spherechar_lbr.scp Modified
sphere_defs.scp Modified
sphere_dialog.scp Modified
sphere_msgs.scp Modified


RE: To sphere devs: About latest nightly updates and changelog - amonvangrell - 08-30-2013 11:04 AM

Thats great, I've been postpone this new version exactly because of that!

Gr8 Job RanXerox!


RE: To sphere devs: About latest nightly updates and changelog - Coruja - 08-30-2013 06:11 PM

thx RanXerox thats a huge help
everything merged here and now I'm sure it's all up to date Smile

in time, I found some itemdefs with wrong names, just open these files and search-replace
axel -> axle [sphere_item_misc.scp / sphere_item_professions / sphere_item_provisions_weapons.scp]
i_scroll_liche_form -> i_scroll_lich_form [sphere_item_magic_necromancer_aos.scp]


RE: To sphere devs: About latest nightly updates and changelog - RanXerox - 08-31-2013 01:18 AM

I fixed the "axel" entries, but I am going to leave the "Liche" since there are a LOT of mispellings... plus its an acceptible alternative spelling.

I probably could have left the "poriculis" (one ell versus two), but it only needed to be changed in a few places so it was easy to make consistent (Note, the "type t_portculis" has only one ell in the source code still).


RE: To sphere devs: About latest nightly updates and changelog - Coruja - 08-31-2013 10:34 AM

I found another one, volcanic ash must be grave dust (necro reagent)
http://uo.stratics.com/database/view.php?db_content=gameitem&id=1710

i_reag_volcanic_ash -> i_reag_grave_dust
[sphere_item_magic_necromancer_aos.scp / sphere_item_resources.scp / sphere_template_vend.scp]

i_reag_serpent_scale -> i_reag_nox_crystal
[sphere_item_magic_necromancer_aos.scp / sphere_item_resources.scp]

(dont forget to change the names / axis descriptions Big Grin)

----------------------

another wrong itemdef on sphere_item_provisions_armor_aos.scp:
i_reag_dragon_scale: this reagent can be removed because it doesnt officially exists on UO

----------------------

and finally after fix these itemdefs, add the final random_reagent_necro on sphere_defs.scp
this random_reagent_necro will be usefull later to use on many monsters loot which drops random necro reagents

Code:
[defname reagents]
random_reagent         { ... }
random_reagent_necro   { i_reag_batwing 1 i_reag_grave_dust 1 i_reag_blood_vial 1 i_reag_nox_crystal 1 i_reag_pig_iron 1 }



RE: To sphere devs: About latest nightly updates and changelog - Rattlehead - 08-31-2013 02:36 PM

coruja, u should make the changes and pass them for the scp


RE: To sphere devs: About latest nightly updates and changelog - darksun84 - 08-31-2013 04:07 PM

bip bip


RE: To sphere devs: About latest nightly updates and changelog - RanXerox - 09-02-2013 05:49 AM

I made these changes, but I am going to hold off on the random_reagent_necro template suggestion... I have a plan to move all these random_* definitions out of the sphere_defs.scp and into their own file eventually.