![]() |
Current Client Lag? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: General Discussion (/Forum-General-Discussion) +--- Forum: UO/Sphere Discussion (/Forum-UO-Sphere-Discussion) +--- Thread: Current Client Lag? (/Thread-Current-Client-Lag) |
Current Client Lag? - Gizmo - 08-11-2013 10:00 PM Thought I would check out how the new SphereServer is running with the recent client to my surprise it actually loads ![]() However ![]() First I thought maybe it was the client so I loaded up 4.0.11 and had the same lag issue. Then I loaded up a older version of Sphere & there was no lag. )with 4.0.11 since the older servers don't support the new map files. Has anyone else had the problem with the nightly? Something tells me this Quote:///////////////////////////////////////////////////////////////entire section is creating the problem or maybe this Quote:// FEATURE_SA_MOVEMENT 02 // Activates new movement packets (not good) Anyone care to shed some light? RE: Current Client Lag? - Rattlehead - 08-12-2013 04:46 AM well it says its not good, so i wouldnt turn that on at all im using the newest build with the 7.0.7 client, with 4 ppl on theres no lag at all, i only have the first 2 for AoS and the LBR and T2a stuff turned on as well, and i have the network stuff at what it comes with in the ini file by default |