t_aos_weapon? - Printable Version +- SphereCommunity (https://forum.spherecommunity.net) +-- Forum: Sphere 0.56d (/Forum-Sphere-0-56d) +--- Forum: Script Help (/Forum-Script-Help) +--- Thread: t_aos_weapon? (/Thread-t-aos-weapon) |
t_aos_weapon? - babazar - 07-30-2013 04:22 AM where is this event kept? cant find it at all RE: t_aos_weapon? - darksun84 - 07-30-2013 04:25 AM It doesn't exist by default, it's a custom one. Here is the list of custom typedef http://wiki.sphere.torfo.org/index.php/TYPEDEF RE: t_aos_weapon? - babazar - 08-12-2013 07:49 AM sorted this From Slayerweapons script [TYPEDEF T_AOS_WEAPON] ON=@ClientToolTip SRC.ADDCLILOC <DEF.<TAG0.SLAYERGROUP>_CLILOC> IF !(<ISEMPTY <TAG.SLAYERGROUP2>>) SRC.ADDCLILOC <DEF.<TAG0.SLAYERGROUP2>_CLILOC> ENDIF ON=@Equip SRC.TAG.SLAYERGROUP=<TAG0.SLAYERGROUP> IF !(<ISEMPTY <TAG.SLAYERGROUP2>>) SRC.TAG.SLAYERGROUP2=<TAG0.SLAYERGROUP2> ENDIF ON=@UnEquip SRC.TAG.SLAYERGROUP= SRC.TAG.SLAYERGROUP2= RE: t_aos_weapon? - Coruja - 08-12-2013 08:04 AM and this is a custom script if you doesnt really use a slayer weapons system (like -this-) on your server, the best way is keep it without this code and remove t_aos_weapon from these items. It will keep your server clean. Or you can add the entire system of course, but probably will take you a lot of hard work to set the properties on all weapons RE: t_aos_weapon? - babazar - 08-12-2013 09:19 AM Yeah, sorry i was searching through scripts and came across it, I would just like to show people my resolution for my issue.. But will be removing it lol |